Peer-to-Peer @ Future Places 14/10/2010 MH
Uma nova versão da performance PEER-TO-PEER vai estar presente no Festival Future Places - Digital Media and Local Cultures.
Dia 14 de Outubro em versão de Performance Duracional. Das 15.30h às 18h no Maus Hábitos.
Peer-to-Peer is a performance set in a controlled, monitored environment. Every player follows simple rules of interaction to achieve a fundamental purpose - the establishment of peer-to-peer connections, from one point to another. Everyone can take part in building and manipulating the show because anyone is both a potential viewer and potential performer. Where should we draw the line between what's real and what's simulated? How do we react, how do we divide our attention when a physical presence competes with a virtual presence? We're all part of a performance. Everyone can play Peer-to-Peer.
* Peer-to-Peer, usually abbreviated as 'P2P', is a network architecture with a distributed topology by several users. Each provides a portion of its resources (processing power, the disk space or bandwidth, for example) to the others without requiring a central coordinator, such as a server or a host stable. Each 'peer' is both consumer and provider of resources, in contrast to the traditional client-server model, where each network node has a pre-established role. The Peer-to-Peer topology became famous for its application to various systems of file transferring, from Napster to BitTorrent.
Today we discuss the possibility of the P2P opening doors to new structures and philosophies in other areas of human interaction. P2P is emerging as the base of the new global society afforded by the Internet and technology in general. In this performance, we too are 'peers', simultaneously passive consumers and active producers.

